Results of lnd's Battle

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SplatNet Battle #13,082
ModeSplat Zones - Private Battle
StageWahoo World
Weapon
Bamboozler 14 Mk I (Curling Bomb, Tenta Missiles)
Increase damage
RankX → X
Level74 → 74
ResultKnockout Lost
Final Count
0
100
Rank in Team2
Kills / Deaths
8 + 0 / 3 >
Kill Ratio: 2.67
Specials8
Turf Inked2,108P
Gear
Headgear Clothing Shoes
Gear Forge MaskSky-Blue SquideyeFriendship Bracelet
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 99.9 = 85.0×117.8% (100.1, capped)
Ink Saver (Main)
0.6Default×91.53%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time4:34 (274 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeManual
Game Version5.3.0
StatsPrivate Battle
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 5,764 25 / 20 1.25
55.56%
**********Inkling
Splattershot Jr. 4 X 1,712 14 (9) / 8 5 / 5 1.00
50.00%
**********Octoling
Octo Shot Replica 99 X 1,103 13 (1) / 5 12 / 7 1.71
63.16%
**********Octoling
Mini Splatling 13 X 1,632 8 (2) / 7 6 / 4 1.50
60.00%
**********Inkling
Firefin Splat Charger 28 X 1,317 5 (3) / 5 2 / 4 0.50
33.33%
Good Guys 5,342 20 / 25 0.80
44.44%
**********Inkling
Dark Tetra Dualies 43 X 925 10 (2) / 2 8 / 7 1.14
53.33%
Bamboozler 14 Mk I 74 X 2,108 8 (0) / 8 8 / 3 2.67
72.73%
**********Inkling
Gold Dynamo Roller 37 X 1,310 8 (5) / 5 3 / 7 0.43
30.00%
**********Inkling
Kensa Splattershot 53 X 999 5 (4) / 4 1 / 8 0.12
11.11%