Results of Lil Buddee's Battle

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SplatNet Battle #26,107
ModeTurf War - Regular Battle
StageManta Maria
Weapon
Splat Charger (Splat Bomb, Sting Ray)
Increase damage
Freshness 0.0 / Dry
Level14 → 14
ResultLost
Team Inked
29.4%
59.7%
Rank in Team3
Kills / Deaths
5 + 0 / 4 >
Kill Ratio: 1.25
Specials1
Turf Inked + Bonus591P
Gear
Headgear Clothing Shoes
Gear Anglerfish MaskShirt & TieWooden Sandals
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
1.3109.6% (2.104 DU/f)
Ink Saver (Main)
1.0Default×86.36%
Main Power Up
1.0Damage: 169.6 = 160.0×106.1%
Ink Recovery Up
0.6
Quick Super Jump
0.6
Special Charge Up
0.6Default×94.65%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time3:00 (180 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.8.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 2,746 14 / 8 1.75
63.64%
**********Inkling
Splattershot Jr. 49 1,983 5 (2) / 3 3 / 1 3.00
75.00%
**********Inkling
E-liter 4K 32 1,715 7 (0) / 2 7 / 0 99.99
100.00%
**********Inkling
Kensa Splattershot 19 1,527 1 (1) / 1 0 / 4 0.00
0.00%
**********Octoling
Hero Charger Replica 24 1,521 4 (0) / 1 4 / 3 1.33
57.14%
Good Guys 2,013 6 / 14 0.43
30.00%
**********Inkling
Custom Dualie Squelchers 58 746 1 (0) / 2 1 / 4 0.25
20.00%
**********Inkling
Gold Dynamo Roller 46 676 0 (0) / 2 0 / 4 0.00
0.00%
Splat Charger 14 591 5 (0) / 1 5 / 4 1.25
55.56%
**********Octoling
Kensa Splattershot 69 0 0 (0) / 1 0 / 2 0.00
0.00%