Results of dannsi's Battle

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Lobby Squad Battle (Quad)
Mode Rainmaker
Stage Bluefin Depot
Weapon Sloshing Machine Neo (Point Sensor / Inkzooka)
Rank A+ 87 A+ 75
Level 50 ?
Result Time is up Lost
Rank in Team 2
Kills / Deaths 7 / 13 <
Kill Ratio 0.54
Kill Rate 35.0%
Max Kill Streak 2
Cause of Death
Forge Splattershot Pro : 4 times
Octoshot Replica : 1 time
Splattershot Pro : 1 time
E-liter 3K Scope : 1 time
Suction Bomb : 1 time
Rainmaker Shot : 1 time
Rainmaker Inksplosion : 1 time
Custom Dual Squelcher : 1 time
Rapid Blaster Pro Deco : 1 time
Cash ? 112,879
Gear
Headgear Clothing Shoes
Primary Ability Swim Speed Up Special Charge Up Ink Resistance Up
Secondary Abilities Defense Up Special Charge Up Special Charge Up
Defense Up Damage Up Ink Saver (Main)
Defense Up Damage Up Ink Saver (Main)

Ability Effect

Battle Start (7 years ago)
Battle End (7 years ago)
Data Sent (7 years ago)
User Agent IkaLog / b1915d2_20160610_105425_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.12.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 35 / 34 1.03 50.7%
Forge Splattershot Pro 50 S+ 11 / 9 > 1.22 55.0%
E-liter 3K Scope 50 S+ 9 / 3 > 3.00 75.0%
Custom Dual Squelcher 50 S+ 8 / 7 > 1.14 53.3%
Octoshot Replica 50 S+ 7 / 15 < 0.47 31.8%
Good Guys 33 / 37 0.89 47.1%
Dynamo Roller 50 S+ 14 / 8 > 1.75 63.6%
Sloshing Machine Neo 50 A+ 7 / 13 < 0.54 35.0%
Cherry H-3 Nozzlenose 50 S+ 6 / 8 < 0.75 42.9%
Kelp Splatterscope 50 S+ 6 / 8 < 0.75 42.9%

Ability Effect

Damage105.6% [76.0 × 105.6% = 80.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 80.3 74.5 71.4 68.9
1 78.1 73.5 70.6 68.3
2 76.0 72.6 69.8 67.8
3 74.9 71.7 69.1 67.3
4 73.9 70.8 68.5 66.9
5 72.9 70.1 67.9 66.5
6 72.0 69.4 67.4 66.2
7 71.1 68.7 67.0 66.0
8 70.3 68.1 66.6 65.8
9 69.6 67.6 66.3 65.7
Defense108.3%
Ink Usage(Main)91.5%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed107.6% (Sloshing Machine Neo)
Special Charge193 p (Inkzooka)
Special Duration6.00 seconds, 6 times (Inkzooka)
Special Save40.0 % loss (Sloshing Machine Neo)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.9.0]
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