Results of cplayer's Battle

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SplatNet Battle #19,387
ModeSplat Zones - Ranked Battle
StageAncho-V Games
Weapon
Dualie Squelchers (Point Sensor, Tenta Missiles)
Increase damage
RankX → X (2,251.7)
Level1 → 1
Estimated X Power2,300
X Power2,251.7
X Power
ResultKnockout Lost
Final Count
0
100
Rank in Team1
Kills / Deaths
7 + 5 / 6 >
Kill Ratio: 1.17
Specials5
Turf Inked1,150P
Gear
Headgear Clothing Shoes
Gear Patched HatZink Layered LSYellow-Mesh Sneakers
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 33.2 = 28.0×118.8%
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time4:46 (286 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeMonitoring
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,799 28 / 19 1.47
59.57%
**********Inkling
E-liter 4K 37 X 1,493 6 (0) / 5 6 / 1 6.00
85.71%
**********Inkling
Kensa Rapid Blaster 16 X 962 8 (5) / 3 3 / 4 0.75
42.86%
**********Inkling
Splat Roller 27 X 939 14 (0) / 3 14 / 10 1.40
58.33%
**********Inkling
Kensa .52 Gal 97 X 1,405 5 (0) / 6 5 / 4 1.25
55.56%
Good Guys 4,821 19 / 28 0.68
40.43%
Dualie Squelchers 1 X 1,150 12 (5) / 5 7 / 6 1.17
53.85%
**********Inkling
Grim Range Blaster 72 X 872 8 (3) / 3 5 / 9 0.56
35.71%
**********Inkling
N-ZAP '85 61 X 1,357 6 (3) / 5 3 / 8 0.38
27.27%
**********Octoling
Mini Splatling 87 X 1,442 8 (4) / 7 4 / 5 0.80
44.44%