Results of cplayer's Battle

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SplatNet Battle #18,265
ModeClam Blitz - Ranked Battle
StageThe Reef
Weapon
Dualie Squelchers (Point Sensor, Tenta Missiles)
Increase damage
RankX → X (2,288.4)
Level83 → 83
Estimated X Power2,220
X Power2,288.4
X Power
ResultTime was up Won
Final Count
36
30
Rank in Team2
Kills / Deaths
8 + 5 / 9 <
Kill Ratio: 0.89
Specials2
Turf Inked1,148P
Gear
Headgear Clothing Shoes
Gear Urchins CapBlack V-Neck TeeSun & Shade Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 33.2 = 28.0×118.8%
Ink Saver (Main)
0.6Default×91.53%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:12 (312 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeMonitoring
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 5,062 32 / 31 1.03
50.79%
**********Inkling
Kensa .52 Gal 8 X 1,312 15 (4) / 2 11 / 9 1.22
55.00%
Dualie Squelchers 83 X 1,148 13 (5) / 2 8 / 9 0.89
47.06%
**********Octoling
Kensa Splattershot 10 X 1,486 9 (2) / 5 7 / 5 1.40
58.33%
**********Inkling
Gold Dynamo Roller 50 X 1,116 8 (2) / 3 6 / 8 0.75
42.86%
Bad Guys 5,055 31 / 32 0.97
49.21%
**********Inkling
Forge Splattershot Pro 18 X 910 10 (1) / 3 9 / 8 1.12
52.94%
**********Inkling
Custom Dualie Squelchers 29 X 1,287 7 (2) / 3 5 / 7 0.71
41.67%
**********Inkling
Splattershot Jr. 65 X 1,307 13 (4) / 5 9 / 9 1.00
50.00%
**********Inkling
Kensa Splattershot 66 X 1,551 10 (2) / 7 8 / 8 1.00
50.00%