Results of cplayer's Battle

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SplatNet Battle #18,263
ModeClam Blitz - Ranked Battle
StageThe Reef
Weapon
Dualie Squelchers (Point Sensor, Tenta Missiles)
Increase damage
RankX → X (2,269.4)
Level83 → 83
Estimated X Power2,430
X Power2,269.4
X Power
ResultTime was up Won
Final Count
95
38
Rank in Team4
Kills / Deaths
7 + 5 / 5 >
Kill Ratio: 1.40
Specials6
Turf Inked1,611P
Gear
Headgear Clothing Shoes
Gear Urchins CapBlack V-Neck TeeSun & Shade Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 33.2 = 28.0×118.8%
Ink Saver (Main)
0.6Default×91.53%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:20 (320 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeMonitoring
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 5,942 33 / 21 1.57
61.11%
**********Inkling
N-ZAP '85 88 X 1,625 17 (9) / 6 8 / 8 1.00
50.00%
**********Octoling
Tri-Slosher 41 X 1,418 13 (7) / 6 6 / 2 3.00
75.00%
**********Inkling
Tri-Slosher 35 X 1,288 18 (6) / 4 12 / 6 2.00
66.67%
Dualie Squelchers 83 X 1,611 12 (5) / 6 7 / 5 1.40
58.33%
Bad Guys 5,777 21 / 33 0.64
38.89%
**********Inkling
Kensa Splattershot 65 X 1,868 13 (4) / 8 9 / 6 1.50
60.00%
**********Inkling
Tri-Slosher 29 X 1,431 7 (1) / 6 6 / 8 0.75
42.86%
**********Inkling
Kensa Splat Dualies 78 X 1,044 3 (2) / 2 1 / 11 0.09
8.33%
**********Octoling
Clear Dapple Dualies 37 X 1,434 8 (3) / 5 5 / 8 0.62
38.46%