Results of clim2e24's Battle

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SplatNet Battle #4,452
ModeTurf War - Regular Battle
StagePort Mackerel
Weapon
Splat Roller (Curling Bomb, Splashdown)
Freshness 8.5 / Raw
Level71 → 71
ResultLost
Team Inked
41.9%
53.4%
Rank in Team2
Kills / Deaths
4 + 0 / 5 <
Kill Ratio: 0.80
Specials1
Turf Inked + Bonus789P
Gear
Headgear Clothing Shoes
Gear Jungle HatPrune ParashooterSun & Shade Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Bomb Defense Up DX
1.3
Ink Saver (Main)
1.0Default×86.36%
Ink Resistance Up
0.6DoT: 0.2 per frame
DoT Delay: 15 frames (0.250 sec.)
DoT Cap: 36.2
Run Speed: Default×164.4%
Shooting: Default×205.9%
"DoT": "Damage over time"
Ink Saver (Sub)
0.6Default×93.41%
Swim Speed Up
0.391.7% (1.761 DU/f)
Revised by Ninja Squid
Ninja Squid
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.3
Extra Data
Upload ModeManual
Game Version5.0.1
StatsAutomated: Yes
Used in global stats: No
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,578 12 / 13 0.92
48.00%
**********Inkling
Tri-Slosher Nouveau 79 2,024 3 (1) / 3 2 / 1 2.00
66.67%
**********Inkling
Sploosh-o-matic 7 95 1,934 5 (0) / 4 5 / 4 1.25
55.56%
**********Inkling
Bloblobber 10 1,868 1 (0) / 2 1 / 4 0.25
20.00%
**********Octoling
Splat Roller 61 1,752 4 (0) / 1 4 / 4 1.00
50.00%
Good Guys 3,393 13 / 12 1.08
52.00%
**********Octoling
Kensa Splattershot 73 1,186 3 (0) / 5 3 / 1 3.00
75.00%
Splat Roller 71 789 4 (0) / 1 4 / 5 0.80
44.44%
**********Inkling
Kensa Charger 48 735 4 (1) / 3 3 / 3 1.00
50.00%
**********Inkling
Firefin Splatterscope 17 683 4 (1) / 1 3 / 3 1.00
50.00%