Results of clim2e24's Battle

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SplatNet Battle #3,167
ModeTurf War - Regular Battle
StageSturgeon Shipyard
Weapon
Splat Roller (Curling Bomb, Splashdown)
Freshness 3.5 / Dry
Level57 → 57
ResultLost
Team Inked
42.0%
43.1%
Rank in Team3
Kills / Deaths
8 + 1 / 5 >
Kill Ratio: 1.60
Specials1
Turf Inked + Bonus608P
Gear
Headgear Clothing Shoes
Gear Jungle HatPrune ParashooterSun & Shade Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Bomb Defense Up DX
1.3
Ink Saver (Main)
1.0Default×86.36%
Swim Speed Up
0.995.0% (1.823 DU/f)
Revised by Ninja Squid
Ink Resistance Up
0.6DoT: 0.2 per frame
DoT Delay: 15 frames (0.250 sec.)
DoT Cap: 36.2
Run Speed: Default×137.7%
Shooting: Default×143.9%
"DoT": "Damage over time"
Ink Saver (Sub)
0.6Default×93.41%
Ninja Squid
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.2
Extra Data
Upload ModeManual
Game Version4.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 2,751 18 / 14 1.29
56.25%
**********Inkling
Slosher 40 1,861 8 (1) / 3 7 / 2 3.50
77.78%
**********Inkling
Octo Shot Replica 33 1,853 7 (0) / 2 7 / 4 1.75
63.64%
**********Inkling
Carbon Roller Deco 19 1,684 4 (1) / 1 3 / 5 0.60
37.50%
**********Octoling
Octo Shot Replica 58 1,353 1 (0) / 0 1 / 3 0.33
25.00%
Good Guys 2,802 14 / 18 0.78
43.75%
**********Inkling
Splattershot Jr. 70 944 5 (2) / 3 3 / 5 0.60
37.50%
**********Inkling
Slosher 33 720 3 (1) / 1 2 / 6 0.33
25.00%
Splat Roller 57 608 9 (1) / 1 8 / 5 1.60
61.54%
**********Octoling
Splat Charger 76 530 2 (1) / 2 1 / 2 0.50
33.33%