Results of ryo's Battle

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SplatNet Battle #11,246
ModeSplat Zones - Ranked Battle
StageAncho-V Games
Weapon
Sploosh-o-matic (Curling Bomb, Splashdown)
Increase damage
RankS+ 0 → S+ 0
Level85 → 85
Power Level
1800
ResultTime was up Lost
Final Count
72
93
Rank in Team4
Kills / Deaths
6 + 0 / 9 <
Kill Ratio: 0.67
Specials5
Turf Inked1,391P
Gear
Headgear Clothing Shoes
Gear Sneaky BeanieKung-Fu Zip-UpBlue Slip-Ons
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
2.9100.0% (2.016 DU/f)
Revised by Ninja Squid
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Main Power Up
0.3Damage: 38.9 = 38.0×102.4%
Quick Respawn
0.3
Special Charge Up
0.3Default×97.18%
Special Power Up
Splashdown
0.3
Ninja Squid
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time5:00 (300 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.7.0
Extra Data
Upload ModeMonitoring
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 5,927 26 / 22 1.18
54.17%
**********Inkling
Gold Dynamo Roller 95 S+ 1,325 16 (5) / 6 11 / 4 2.75
73.33%
**********Inkling
Sploosh-o-matic 7 71 S+ 1,488 4 (0) / 7 4 / 7 0.57
36.36%
**********Inkling
Splattershot 4 S+ 1,502 11 (3) / 4 8 / 6 1.33
57.14%
**********Inkling
Custom Explosher 41 S+ 1,612 6 (3) / 3 3 / 5 0.60
37.50%
Good Guys 5,622 22 / 26 0.85
45.83%
**********Inkling
N-ZAP '89 1 S+ 1,490 7 (3) / 9 4 / 6 0.67
40.00%
**********Inkling
Kensa Splattershot 70 S+ 1,452 7 (2) / 7 5 / 4 1.25
55.56%
**********Inkling
Kensa Dynamo Roller 28 S+ 1,289 11 (4) / 5 7 / 7 1.00
50.00%
Sploosh-o-matic 85 S+ 1,391 6 (0) / 5 6 / 9 0.67
40.00%