Results of bellsun's Battle

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SplatNet Battle #1,900
ModeTurf War - Regular Battle
StageKelp Dome
Weapon
Splat Charger (Splat Bomb, Sting Ray)
Freshness 6.0 / Raw
Level51 → 51
ResultLost
Team Inked
39.7%
51.2%
Rank in Team4
Kills / Deaths
1 + 0 / 2 <
Kill Ratio: 0.50
Specials1
Turf Inked + Bonus480P
Gear
Headgear Clothing Shoes
Gear Li'l Devil HornsAnchor Life VestPiranha Moccasins
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Special Charge Up
2.3Default×84.40%
Ink Saver (Sub)
1.0Default×89.40%
Sub Power Up
0.6
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.7.3
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,526 13 / 12 1.08
52.00%
**********Inkling
Carbon Roller Deco 24 2,007 1 (1) / 3 0 / 1 0.00
0.00%
**********Inkling
Kensa Splattershot 32 1,977 3 (1) / 4 2 / 3 0.67
40.00%
**********Inkling
Tri-Slosher 44 1,855 6 (3) / 3 3 / 6 0.50
33.33%
**********Inkling
Carbon Roller Deco 70 1,687 8 (0) / 2 8 / 2 4.00
80.00%
Good Guys 3,425 12 / 13 0.92
48.00%
**********Inkling
N-ZAP '83 37 1,301 5 (1) / 4 4 / 3 1.33
57.14%
**********Octoling
N-ZAP '89 40 856 2 (0) / 3 2 / 5 0.40
28.57%
Tri-Slosher 32 788 8 (3) / 3 5 / 3 1.67
62.50%
Splat Charger 51 480 1 (0) / 1 1 / 2 0.50
33.33%