Results of Lunar Halo's Battle

Permalink
SplatNet Battle #6,808
ModeTurf War - Splatfest (Team)
StagePort Mackerel
Weapon
Dynamo Roller (Ink Mine, Sting Ray)
Freshness 0.5 / Dry
Level2 → 2
Splatfest Power2,159.6
Splatfest Power
ResultLost
Team Inked
39.5%
52.8%
Kills / Deaths
3 + 0 / 1 >
Kill Ratio: 3.00
Specials3
Turf Inked756P
Gear
Headgear Clothing Shoes
Gear Double Egg ShadesSplatfest TeeCustom Trail Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
1.0Normal: 119.3% (1.050 DU/f)
Special Power Up
Sting Ray
1.0Duration: 105.8% (7.583 sec., 455 frames)
Ink Resistance Up
0.6DoT: 0.2 per frame
DoT Cap: 36.2
Run Speed: Default×137.7%
Shooting: Default×143.9%
"DoT": "Damage over time"
Special Charge Up
0.6Default×94.65%
Special Saver
0.3
Swim Speed Up
0.3103.8% (1.793 DU/f)
Battle Start (6 years ago)
Battle End (6 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (6 years ago)
User AgentSquidTracks / 1.2.0
Game Version3.1.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,493 11 / 12 0.92
47.83%
**********
Dapple Dualies 41 2,100 1 (0) / 3 1 / 3 0.33
25.00%
**********
Hero Charger Replica 21 1,837 4 (0) / 3 4 / 0 99.99
100.00%
**********
Neo Splash-o-matic 56 1,780 2 (0) / 2 2 / 5 0.40
28.57%
**********
Sloshing Machine Neo 60 1,776 6 (2) / 2 4 / 4 1.00
50.00%
Good Guys 3,268 12 / 11 1.09
52.17%
**********
Hero Brella Replica 7 1,128 4 (0) / 3 4 / 2 2.00
66.67%
**********
Inkbrush 44 775 4 (0) / 2 4 / 3 1.33
57.14%
Dynamo Roller 2 756 3 (0) / 3 3 / 1 3.00
75.00%
**********
Gold Dynamo Roller 74 609 3 (2) / 2 1 / 5 0.20
16.67%