Results of llll's Battle

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SplatNet Battle #21,878
ModeTower Control - Ranked Battle
StageMakoMart
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 7 → S+ 7
Level21 → 21
Power Level
1790
ResultTime was up Lost
Final Count
54
60
Rank in Team3
Kills / Deaths
6 + 5 / 7 <
Kill Ratio: 0.86
Specials4
Turf Inked1,159P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:00 (300 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.8.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,034 35 / 29 1.21
54.69%
**********Inkling
Foil Squeezer 60 S+ 1,066 4 (4) / 4 0 / 6 0.00
0.00%
**********Inkling
Clash Blaster Neo 71 S+ 980 14 (4) / 4 10 / 6 1.67
62.50%
**********Inkling
Tentatek Splattershot 27 S+ 1,114 16 (3) / 2 13 / 10 1.30
56.52%
**********Octoling
Nautilus 47 69 S+ 874 15 (3) / 1 12 / 7 1.71
63.16%
Good Guys 3,771 29 / 35 0.83
45.31%
**********Octoling
Neo Splash-o-matic 22 S+ 961 11 (1) / 3 10 / 10 1.00
50.00%
**********Octoling
Luna Blaster 7 S+ 696 7 (1) / 3 6 / 11 0.55
35.29%
Sloshing Machine Neo 21 S+ 1,159 11 (5) / 4 6 / 7 0.86
46.15%
**********Octoling
Kensa Charger 94 S+ 955 7 (0) / 3 7 / 7 1.00
50.00%