Results of llll's Battle

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SplatNet Battle #21,442
ModeRainmaker - Ranked Battle
StageHumpback Pump Track
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 7 → S+ 7
Level14 → 14
Power Level
1880
ResultTime was up Lost
Final Count
72
97
Rank in Team4
Kills / Deaths
9 + 1 / 9 =
Kill Ratio: 1.00
Specials3
Turf Inked1,143P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:00 (300 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.8.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,826 32 / 26 1.23
55.17%
**********Inkling
Kensa Splattershot Pro 51 S+ 1,081 8 (2) / 1 6 / 7 0.86
46.15%
**********Inkling
E-liter 4K 18 S+ 1,484 14 (3) / 3 11 / 4 2.75
73.33%
**********Inkling
Kensa Sloshing Machine 50 S+ 1,359 11 (7) / 2 4 / 8 0.50
33.33%
**********Octoling
Kensa Glooga Dualies 78 S+ 902 14 (3) / 1 11 / 7 1.57
61.11%
Good Guys 4,519 26 / 32 0.81
44.83%
**********Inkling
N-ZAP '85 33 S+ 1,385 10 (3) / 7 7 / 6 1.17
53.85%
**********Octoling
Gold Dynamo Roller 88 S+ 1,234 9 (2) / 7 7 / 6 1.17
53.85%
**********Octoling
Firefin Splatterscope 76 S+ 757 3 (0) / 0 3 / 11 0.27
21.43%
Sloshing Machine Neo 14 S+ 1,143 10 (1) / 3 9 / 9 1.00
50.00%