Results of llll's Battle

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SplatNet Battle #20,973
ModeTower Control - Ranked Battle
StageThe Reef
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 2 → S+ 2
Level7 → 7
Power Level
1930
ResultTime was up Lost
Final Count
39
50
Rank in Team1
Kills / Deaths
7 + 1 / 7 =
Kill Ratio: 1.00
Specials3
Turf Inked1,254P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time5:00 (300 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 5,161 21 / 20 1.05
51.22%
**********Inkling
Kensa .52 Gal 98 S+ 1,417 6 (0) / 6 6 / 4 1.50
60.00%
**********Octoling
Tri-Slosher Nouveau 97 S+ 875 10 (1) / 1 9 / 8 1.12
52.94%
**********Inkling
Kensa Dynamo Roller 62 S+ 1,372 4 (0) / 3 4 / 5 0.80
44.44%
**********Inkling
Kensa Splattershot Pro 44 S+ 1,497 2 (0) / 8 2 / 3 0.67
40.00%
Good Guys 5,079 20 / 21 0.95
48.78%
Sloshing Machine Neo 7 S+ 1,254 8 (1) / 3 7 / 7 1.00
50.00%
**********Inkling
E-liter 4K 50 S+ 1,405 5 (0) / 6 5 / 3 1.67
62.50%
**********Inkling
Kensa .52 Gal 68 S+ 1,164 5 (2) / 3 3 / 8 0.38
27.27%
**********Inkling
Dualie Squelchers 62 S+ 1,256 5 (0) / 7 5 / 3 1.67
62.50%