Results of llll's Battle

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SplatNet Battle #20,904
ModeClam Blitz - Ranked Battle
StageHumpback Pump Track
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 7 → S+ 7
Level6 → 6
Power Level
1920
ResultTime was up Lost
Final Count
20
40
Rank in Team4
Kills / Deaths
6 + 2 / 9 <
Kill Ratio: 0.67
Specials3
Turf Inked1,050P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:20 (320 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,681 32 / 24 1.33
57.14%
**********Inkling
Kensa Splattershot Pro 22 S+ 1,611 14 (3) / 5 11 / 4 2.75
73.33%
**********Inkling
Kensa Splat Roller 3 S+ 1,133 8 (2) / 1 6 / 5 1.20
54.55%
**********Octoling
Octobrush Nouveau 45 S+ 650 8 (3) / 2 5 / 8 0.62
38.46%
**********Inkling
Sploosh-o-matic 7 46 S+ 1,287 11 (1) / 6 10 / 7 1.43
58.82%
Good Guys 4,576 24 / 32 0.75
42.86%
**********Inkling
Carbon Roller Deco 85 S+ 843 11 (1) / 2 10 / 11 0.91
47.62%
**********Inkling
Splattershot Jr. 67 S+ 1,153 9 (3) / 5 6 / 6 1.00
50.00%
**********Octoling
N-ZAP '89 82 S+ 1,530 3 (1) / 6 2 / 6 0.33
25.00%
Sloshing Machine Neo 6 S+ 1,050 8 (2) / 3 6 / 9 0.67
40.00%