Results of llll's Battle

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SplatNet Battle #20,803
ModeSplat Zones - Ranked Battle
StageAncho-V Games
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 5 → S+ 5
Level5 → 5
Power Level
1960
ResultKnockout Lost
Final Count
0
100
Rank in Team1
Kills / Deaths
2 + 1 / 6 <
Kill Ratio: 0.33
Specials3
Turf Inked655P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time3:00 (180 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 3,130 24 / 12 2.00
66.67%
**********Octoling
Bloblobber 27 S+ 831 8 (3) / 3 5 / 4 1.25
55.56%
**********Inkling
Foil Flingza Roller 80 S+ 1,036 10 (2) / 5 8 / 1 8.00
88.89%
**********Octoling
Kensa Splattershot 44 S+ 819 8 (3) / 3 5 / 4 1.25
55.56%
**********Octoling
Grim Range Blaster 96 S+ 444 8 (2) / 1 6 / 3 2.00
66.67%
Good Guys 2,785 12 / 24 0.50
33.33%
Sloshing Machine Neo 5 S+ 655 3 (1) / 3 2 / 6 0.33
25.00%
**********Inkling
Luna Blaster 38 S+ 662 2 (0) / 3 2 / 6 0.33
25.00%
**********Octoling
Foil Flingza Roller 95 S+ 855 5 (0) / 3 5 / 6 0.83
45.45%
**********Inkling
Classic Squiffer 96 S+ 613 4 (1) / 2 3 / 6 0.50
33.33%