Results of llll's Battle

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SplatNet Battle #20,680
ModeTower Control - Ranked Battle
StageKelp Dome
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 1 → S+ 1
Level3 → 3
Power Level
1870
ResultTime was up Lost
Final Count
74
76
Rank in Team1
Kills / Deaths
6 + 4 / 9 <
Kill Ratio: 0.67
Specials2
Turf Inked1,015P
Gear
Headgear Clothing Shoes
Gear Ink-Guard GogglesSchool CardiganBlack Norimaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.3Normal: 130.8% (1.256 DU/f)
Special Charge Up
1.0Default×91.67%
Quick Super Jump
0.6
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×96.62%
Special Saver
0.3
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time5:00 (300 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,026 34 / 35 0.97
49.28%
**********Inkling
Kensa Dynamo Roller 35 S+ 956 9 (2) / 3 7 / 10 0.70
41.18%
**********Inkling
Tentatek Splattershot 99 S+ 1,096 13 (2) / 3 11 / 7 1.57
61.11%
**********Octoling
Neo Splash-o-matic 85 S+ 1,187 16 (7) / 3 9 / 9 1.00
50.00%
**********Inkling
Grim Range Blaster 74 S+ 787 9 (2) / 2 7 / 9 0.78
43.75%
Good Guys 4,002 35 / 34 1.03
50.72%
Sloshing Machine Neo 3 S+ 1,015 10 (4) / 2 6 / 9 0.67
40.00%
**********Inkling
Grim Range Blaster 49 S+ 963 18 (6) / 4 12 / 9 1.33
57.14%
**********Octoling
N-ZAP '85 29 S+ 1,205 9 (4) / 5 5 / 7 0.71
41.67%
**********Octoling
Clash Blaster Neo 42 S+ 819 14 (2) / 3 12 / 9 1.33
57.14%