Results of llll's Battle

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SplatNet Battle #10,195
ModeClam Blitz - Ranked Battle
StageThe Reef
Weapon
Kensa Sloshing Machine (Fizzy Bomb, Splashdown)
Increase ink coverage
RankS+ 0 → S+ 0
Level57 → 57
Power Level
1760
ResultTime was up Won
Final Count
81
58
Rank in Team2
Kills / Deaths
7 + 4 / 8 <
Kill Ratio: 0.88
Specials3
Turf Inked1,345P
Gear
Headgear Clothing Shoes
Gear Jellyvader CapOlive Zekko ParkaPiranha Moccasins
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
1.3109.6% (2.104 DU/f)
Quick Respawn
0.9
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Main)
0.3Default×95.65%
Main Power Up
0.3
Quick Super Jump
0.3
Sub Power Up
0.3
Comeback
Stealth Jump
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time5:20 (320 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.3
Extra Data
Upload ModeManual
Game Version5.0.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 5,070 32 / 37 0.86
46.38%
**********Octoling
Kensa Splattershot Pro 26 S+ 841 9 (0) / 0 9 / 12 0.75
42.86%
Kensa Sloshing Machine 57 S+ 1,345 11 (4) / 3 7 / 8 0.88
46.67%
**********Inkling
Splattershot 84 S+ 1,500 8 (2) / 4 6 / 7 0.86
46.15%
**********Octoling
Clear Dapple Dualies 41 S+ 1,384 12 (2) / 3 10 / 10 1.00
50.00%
Bad Guys 5,199 37 / 32 1.16
53.62%
**********Octoling
Aerospray PG 38 S+ 1,523 5 (2) / 3 3 / 8 0.38
27.27%
**********Inkling
Kensa Charger 70 S+ 1,277 12 (1) / 3 11 / 8 1.38
57.89%
**********Inkling
Neo Splash-o-matic 8 S+ 1,029 14 (3) / 1 11 / 10 1.10
52.38%
**********Inkling
Kensa Sloshing Machine 10 S+ 1,370 16 (4) / 3 12 / 6 2.00
66.67%