Results of JD's Battle

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SplatNet Battle #3,101
ModeTurf War - Regular Battle
StageHumpback Pump Track
Weapon
New Squiffer (Autobomb, Baller)
Freshness 1.5 / Dry
Level71 → 71
ResultLost
Team Inked
29.9%
63.8%
Kills / Deaths
2 + 0 / 2 =
Kill Ratio: 1.00
Specials3
Turf Inked + Bonus843P
Gear
Headgear Clothing Shoes
Gear House-Tag Denim CapGray Vector TeeGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Quick Super Jump
1.3
Run Speed Up
1.0Normal: 115.2% (1.105 DU/f)
Special Charge Up
1.0Default×91.67%
Ink Recovery Up
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3Default×97.10%
Sub Power Up
0.3
Swim Speed Up
0.3102.4% (1.966 DU/f)
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User AgentSquidTracks / 1.3.5
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 4,157 15 / 6 2.50
71.43%
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Custom Splattershot Jr. 66 2,324 4 (2) / 5 2 / 0 99.99
100.00%
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Bloblobber Deco 25 1,995 5 (0) / 3 5 / 2 2.50
71.43%
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Splattershot Jr. 23 1,985 5 (4) / 4 1 / 0 99.99
100.00%
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Sploosh-o-matic 35 1,853 7 (0) / 2 7 / 4 1.75
63.64%
Good Guys 3,563 6 / 15 0.40
28.57%
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Aerospray RG 48 1,224 0 (0) / 4 0 / 3 0.00
0.00%
New Squiffer 71 843 2 (0) / 3 2 / 2 1.00
50.00%
**********
E-liter 4K 34 781 2 (1) / 2 1 / 6 0.17
14.29%
**********
Gold Dynamo Roller 66 715 3 (0) / 1 3 / 4 0.75
42.86%