Results of Ice's Battle

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Lobby Squad Battle (Quad)
Mode Rainmaker
Stage Bluefin Depot
Weapon Kelp Splat Charger (Sprinkler / Killer Wail)
Rank S+ 24 S+ 24
Level 50 ?
Result Time is up Lost
Rank in Team 2
Kills / Deaths 8 / 9 <
Kill Ratio 0.89
Kill Rate 47.1%
Max Kill Streak 2
Cause of Death
Cherry H-3 Nozzlenose : 3 times
Custom Range Blaster : 2 times
Carbon Roller Deco : 1 time
Out of Bounds : 1 time
Custom Hydra Splatling : 1 time
Wasabi Splattershot : 1 time
Cash ? 8,986,769
Gear
Headgear Clothing Shoes
Primary Ability Comeback Haunt Ink Resistance Up
Secondary Abilities Run Speed Up Ink Recovery Up Run Speed Up
Run Speed Up Swim Speed Up Quick Respawn
Special Charge Up Swim Speed Up Quick Respawn

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / b1915d2_20160610_105425_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language en_NA
Game Version 2.12.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 40 / 33 1.21 54.8%
Custom E-liter 3K Scope 50 S+ 12 / 3 > 4.00 80.0%
Tentatek Splattershot 50 S+ 12 / 12 = 1.00 50.0%
Wasabi Splattershot 50 S+ 10 / 10 = 1.00 50.0%
Custom Range Blaster 50 S+ 6 / 8 < 0.75 42.9%
Good Guys 32 / 41 0.78 43.8%
Berry Splattershot Pro 50 S+ 13 / 13 = 1.00 50.0%
Kelp Splat Charger 50 S+ 8 / 9 < 0.89 47.1%
Heavy Splatling Deco 50 S+ 6 / 7 < 0.86 46.2%
.52 Gal Deco 50 S 5 / 12 < 0.42 29.4%

Ability Effect

Damage100.0% [160.0 × 100.0% = 160.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 160.0 151.9 145.3 140.1
1 157.4 149.8 143.6 138.8
2 155.0 147.8 142.0 137.7
3 152.7 145.9 140.5 136.6
4 150.5 144.1 139.2 135.7
5 148.4 142.5 138.0 135.0
6 146.5 141.0 137.0 134.3
7 144.7 139.6 136.0 133.8
8 143.0 138.4 135.2 133.5
9 141.5 137.3 134.5 133.2
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.88 seconds (104.0 %)
Run Speed113.8%
Swim Speed104.7% (Kelp Splat Charger)
Special Charge155 p (Killer Wail)
Special Duration6.00 seconds (Killer Wail)
Special Save60.0 % loss (Kelp Splat Charger)
Respawn7.75 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.9.0]
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