Results of Hiryu's Battle

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Lobby Solo Queue
Mode Splat Zones
Stage Ancho-V Games
Weapon Dynamo Roller (Sprinkler / Echolocator)
Rank S+ 26 S+ 30
Level 50 ?
Result Knockout Won
Rank in Team 4
Kills / Deaths 3 / 6 <
Kill Ratio 0.50
Kill Rate 33.3%
Cause of Death
Gold Dynamo Roller : 3 times
N-ZAP '89 : 1 time
E-liter 3K : 1 time
Tri-Slosher : 1 time
Cash ? 920,321
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Ninja Squid Stealth Jump
Secondary Abilities Defense Up Quick Respawn Swim Speed Up
Defense Up Ink Recovery Up Special Duration Up
Defense Up (Locked) Swim Speed Up

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Rank k/d Ratio Rate
Good Guys 17 / 16 1.06 51.5%
Kelp Splat Charger 50 S 6 / 1 > 6.00 85.7%
Splattershot Jr. 50 S 3 / 3 = 1.00 50.0%
Splash-o-matic 42 S 5 / 6 < 0.83 45.5%
Dynamo Roller 50 S+ 3 / 6 < 0.50 33.3%
Bad Guys 16 / 17 0.94 48.5%
Gold Dynamo Roller 48 S 4 / 6 < 0.67 40.0%
N-ZAP '89 50 S 2 / 4 < 0.50 33.3%
E-liter 3K 30 S 4 / 2 > 2.00 66.7%
Tri-Slosher 50 S 6 / 5 > 1.20 54.5%

Ability Effect

Damage100.0% [125.0 × 100.0% = 125.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 125.0 118.7 113.5 109.4
1 123.0 117.0 112.2 108.4
2 121.1 115.4 110.9 107.5
3 119.3 114.0 109.8 106.7
4 117.6 112.6 108.8 106.0
5 116.0 111.3 107.8 105.5
6 114.4 110.2 107.0 105.0
7 113.0 109.1 106.3 104.6
8 111.7 108.1 105.6 104.3
9 110.5 107.3 105.1 104.1
Defense115.9%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.90 seconds (103.4 %)
Run Speed100.0%
Swim Speed94.2% (Dynamo Roller)
Special Charge200 p (Echolocator)
Special Duration12.46 seconds (Echolocator)
Special Save50.0 % loss (Dynamo Roller)
Respawn8.11 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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