Results of Hiryu's Battle

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Lobby Solo Queue
Mode Rainmaker
Stage Walleye Warehouse
Weapon Carbon Roller Deco (Seeker / Bomb Rush)
Rank S+ 37 S+ 33
Level 50 ?
Result Knockout Lost
Rank in Team 3
Kills / Deaths 4 / 9 <
Kill Ratio 0.44
Kill Rate 30.8%
Max Kill Combo 1
Max Kill Streak 3
Cause of Death
Grim Range Blaster : 2 times
Tentatek Splattershot : 1 time
Suction Bomb : 1 time
Burst Bomb : 1 time
Splash-o-matic : 1 time
Rainmaker Shot : 1 time
Luna Blaster Neo : 1 time
Splat Bomb : 1 time
Cash ? 2,281,115
Gear
Headgear Clothing Shoes
Primary Ability Swim Speed Up Ninja Squid Stealth Jump
Secondary Abilities Swim Speed Up Swim Speed Up Swim Speed Up
Swim Speed Up Quick Super Jump Swim Speed Up
Bomb Range Up Swim Speed Up Swim Speed Up

Ability Effect

Battle Start (7 years ago)
Battle End (7 years ago)
Data Sent (7 years ago)
User Agent IkaLog / 8667dd4_20160723_174727_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.12.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 30 / 27 1.11 52.6%
Luna Blaster Neo 50 S+ 8 / 8 = 1.00 50.0%
Tentatek Splattershot 50 S+ 8 / 4 > 2.00 66.7%
Splash-o-matic 50 S+ 6 / 7 < 0.86 46.2%
Grim Range Blaster 50 S+ 8 / 8 = 1.00 50.0%
Good Guys 27 / 30 0.90 47.4%
E-liter 3K Scope 50 S+ 10 / 4 > 2.50 71.4%
Luna Blaster Neo 26 S+ 9 / 10 < 0.90 47.4%
Carbon Roller Deco 50 S+ 4 / 9 < 0.44 30.8%
Octoshot Replica 41 S+ 4 / 7 < 0.57 36.4%

Ability Effect

Damage100.0% [125.0 × 100.0% = 125.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 125.0 118.7 113.5 109.4
1 123.0 117.0 112.2 108.4
2 121.1 115.4 110.9 107.5
3 119.3 114.0 109.8 106.7
4 117.6 112.6 108.8 106.0
5 116.0 111.3 107.8 105.5
6 114.4 110.2 107.0 105.0
7 113.0 109.1 106.3 104.6
8 111.7 108.1 105.6 104.3
9 110.5 107.3 105.1 104.1
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed107.2% (Carbon Roller Deco)
Special Charge180 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save40.0 % loss (Carbon Roller Deco)
Respawn8.50 seconds
Jump0.95 seconds + 1.90 seconds + 0.67 seconds + 0.17 seconds = 3.69 seconds
Bomb Throw104.8%
Echolocator100.0%

[2.9.0]
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