Results of DT's Battle

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SplatNet Battle #1,264
ModeTurf War - Regular Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
Freshness 11.5 / Fresh
Level36 → 36
ResultLost
Team Inked
20.6%
72.8%
Rank in Team1
Kills / Deaths
6 + 1 / 1 >
Kill Ratio: 6.00
Specials3
Turf Inked + Bonus879P
Gear
Headgear Clothing Shoes
Gear Li'l Devil HornsChirpy Chips Band TeeNon-slip Senseis
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Main Power Up
1.0
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Quick Super Jump
0.3
Sub Power Up
0.3
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,597 12 / 15 0.80
44.44%
**********Inkling
Neo Sploosh-o-matic 41 2,106 2 (0) / 4 2 / 4 0.50
33.33%
**********Inkling
Splattershot Jr. 40 1,875 6 (2) / 3 4 / 3 1.33
57.14%
**********Octoling
Foil Flingza Roller 90 1,847 3 (1) / 3 2 / 5 0.40
28.57%
**********Inkling
Splattershot 33 1,769 6 (2) / 3 4 / 3 1.33
57.14%
Good Guys 2,474 15 / 12 1.25
55.56%
Heavy Splatling Remix 36 879 7 (1) / 3 6 / 1 6.00
85.71%
**********Octoling
Neo Splash-o-matic 66 870 5 (1) / 2 4 / 3 1.33
57.14%
**********Octoling
Neo Sploosh-o-matic 32 725 2 (0) / 1 2 / 7 0.29
22.22%
**********Octoling
Blaster 50 0 3 (0) / 2 3 / 1 3.00
75.00%