Results of CIAT's Battle

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SplatNet Battle #1,355
ModeTurf War - Regular Battle
StageHumpback Pump Track
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 3.0 / Dry
Level40 → 40
ResultLost
Team Inked
36.2%
54.2%
Rank in Team3
Kills / Deaths
2 + 1 / 2 =
Kill Ratio: 1.00
Specials3
Turf Inked + Bonus752P
Gear
Headgear Clothing Shoes
Gear Firefin FacemaskRound-Collar ShirtGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Special Charge Up
1.0Default×91.67%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Ink Saver (Main)
0.3Default×95.65%
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,350 13 / 11 1.18
54.17%
**********Octoling
Bloblobber Deco 77 1,925 2 (1) / 3 1 / 4 0.25
20.00%
**********Inkling
Aerospray RG 47 1,910 0 (0) / 2 0 / 2 0.00
0.00%
**********Inkling
Splatterscope 49 1,789 6 (0) / 1 6 / 2 3.00
75.00%
**********Inkling
Splat Roller 32 1,726 7 (1) / 2 6 / 3 2.00
66.67%
Good Guys 3,028 11 / 13 0.85
45.83%
**********Inkling
Splat Dualies 17 931 3 (1) / 3 2 / 3 0.67
40.00%
**********Octoling
Kensa Splattershot Pro 45 774 7 (1) / 2 6 / 4 1.50
60.00%
Heavy Splatling Remix 40 752 3 (1) / 3 2 / 2 1.00
50.00%
**********Octoling
Custom E-liter 4K 56 571 1 (0) / 3 1 / 4 0.25
20.00%