Results of CIAT's Battle

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SplatNet Battle #1,353
ModeTurf War - Regular Battle
StageHumpback Pump Track
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 2.5 / Dry
Level40 → 40
ResultLost
Team Inked
43.2%
48.2%
Rank in Team3
Kills / Deaths
3 + 0 / 0 >
Kill Ratio: 99.99
Specials3
Turf Inked + Bonus844P
Gear
Headgear Clothing Shoes
Gear Firefin FacemaskRound-Collar ShirtGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Special Charge Up
1.0Default×91.67%
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,603 12 / 13 0.92
48.00%
**********Octoling
N-ZAP '83 77 2,053 2 (0) / 3 2 / 4 0.50
33.33%
**********Inkling
Custom Splattershot Jr. 32 1,957 6 (1) / 2 5 / 4 1.25
55.56%
**********Inkling
Neo Sploosh-o-matic 25 1,836 3 (1) / 2 2 / 4 0.50
33.33%
**********Inkling
Octo Shot Replica 64 1,757 5 (2) / 3 3 / 1 3.00
75.00%
Good Guys 3,470 13 / 12 1.08
52.00%
**********Inkling
Custom Dualie Squelchers 47 996 4 (2) / 2 2 / 3 0.67
40.00%
**********Octoling
Enperry Splat Dualies 68 879 2 (0) / 1 2 / 6 0.33
25.00%
Heavy Splatling Remix 40 844 3 (0) / 3 3 / 0 99.99
100.00%
**********Inkling
Splatterscope 49 751 7 (1) / 2 6 / 3 2.00
66.67%