Results of CGI's Battle

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SplatNet Battle #11,754
ModeTurf War - Regular Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
Freshness 0.5 / Dry
Level72 → 72
ResultLost
Team Inked
28.2%
54.8%
Rank in Team2
Kills / Deaths
3 + 2 / 6 <
Kill Ratio: 0.50
Specials2
Turf Inked + Bonus708P
Gear
Headgear Clothing Shoes
Gear Squid FacemaskSlash King TankNavy Red-Soled Wingtips
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Ink Saver (Main)
2.6Default×69.60%
Main Power Up
0.6
Run Speed Up
0.6Normal: 109.4% (1.050 DU/f)
Swim Speed Up
0.6104.7% (2.010 DU/f)
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Thermal Ink
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,276 20 / 11 1.82
64.52%
**********Octoling
Custom Dualie Squelchers 96 1,846 7 (6) / 3 1 / 0 99.99
100.00%
Heavy Splatling Remix 76 1,841 9 (0) / 3 9 / 2 4.50
81.82%
**********Octoling
Heavy Splatling Remix 82 1,804 6 (0) / 2 6 / 3 2.00
66.67%
**********Octoling
Inkbrush Nouveau 31 1,785 6 (2) / 1 4 / 6 0.67
40.00%
Good Guys 2,800 11 / 20 0.55
35.48%
**********Octoling
Foil Flingza Roller 26 901 3 (0) / 3 3 / 6 0.50
33.33%
Heavy Splatling Remix 72 708 5 (2) / 2 3 / 6 0.50
33.33%
**********Octoling
Fresh Squiffer 18 697 1 (0) / 3 1 / 3 0.33
25.00%
**********Inkling
Splat Roller 95 494 5 (1) / 1 4 / 5 0.80
44.44%