Results of CGI's Battle

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SplatNet Battle #10,494
ModeTower Control - Ranked Battle
StageAncho-V Games
Weapon
Foil Flingza Roller (Suction Bomb, Tenta Missiles)
Increase damage
RankS+ 6 → S+ 6
Level57 → 57
Power Level
1980
ResultTime was up Won
Final Count
86
16
Rank in Team1
Kills / Deaths
6 + 3 / 3 >
Kill Ratio: 2.00
Specials9
Turf Inked1,550P
Gear
Headgear Clothing Shoes
Gear Bucket HatZekko HoodieNavy Red-Soled Wingtips
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
1.999.5% (1.911 DU/f)
Revised by Ninja Squid
Ink Saver (Main)
1.0Default×86.36%
Run Speed Up
0.6Normal: 109.4% (1.050 DU/f)
Special Charge Up
0.6Default×94.65%
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Main Power Up
0.3(Horizontal) Damage: 152.1 = 150.0×101.4%
(Vertical) Damage: 152.1 = 150.0×101.4%
(Squish) Damage: 126.8 = 125.0×101.4%
Ninja Squid
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time5:06 (306 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 5,212 32 / 22 1.45
59.26%
Foil Flingza Roller 57 S+ 1,550 9 (3) / 9 6 / 3 2.00
66.67%
**********Inkling
Clear Dapple Dualies 53 S+ 1,356 14 (2) / 5 12 / 8 1.50
60.00%
**********Inkling
Fresh Squiffer 30 S+ 1,202 12 (3) / 2 9 / 4 2.25
69.23%
**********Inkling
N-ZAP '85 79 S+ 1,104 9 (4) / 3 5 / 7 0.71
41.67%
Bad Guys 5,287 22 / 32 0.69
40.74%
**********Octoling
N-ZAP '85 3 S+ 1,171 9 (3) / 2 6 / 9 0.67
40.00%
**********Inkling
N-ZAP '85 95 S+ 1,496 8 (3) / 4 5 / 6 0.83
45.45%
**********Octoling
Dynamo Roller 25 S+ 1,229 8 (3) / 3 5 / 9 0.56
35.71%
**********Inkling
Slosher 10 S+ 1,391 8 (2) / 6 6 / 8 0.75
42.86%