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SplatNet Battle #9,091
ModeTurf War - Regular Battle
StageThe Reef
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
Freshness 5.0 / Raw
Level48 → 48
ResultLost
Team Inked
37.4%
46.1%
Rank in Team2
Kills / Deaths
0 + 1 / 4 <
Kill Ratio: 0.00
Specials3
Turf Inked + Bonus1,100P
Gear
Headgear Clothing Shoes
Gear Bucket HatBlack HoodieStrapping Reds
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.0Normal: 127.6% (1.225 DU/f)
Ink Resistance Up
1.6DoT: 0.2 per frame
DoT Delay: 25 frames (0.417 sec.)
DoT Cap: 30.8
Run Speed: Default×224.1%
Shooting: Default×267.4%
Charging: Default×145.9%
"DoT": "Damage over time"
Quick Respawn
0.6
Ink Saver (Main)
0.3Default×95.65%
Main Power Up
0.3
Quick Super Jump
0.3
Special Charge Up
0.3Default×97.18%
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.5
Extra Data
Upload ModeManual
Game Version5.2.2
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,396 12 / 9 1.33
57.14%
**********Inkling
Custom Dualie Squelchers 48 2,161 3 (1) / 3 2 / 2 1.00
50.00%
**********Inkling
Dualie Squelchers 68 1,881 6 (2) / 3 4 / 3 1.33
57.14%
**********Octoling
Foil Squeezer 32 1,709 2 (1) / 2 1 / 3 0.33
25.00%
**********Inkling
Splat Charger 43 1,645 5 (0) / 0 5 / 1 5.00
83.33%
Good Guys 3,158 9 / 12 0.75
42.86%
**********Inkling
Sloshing Machine Neo 19 1,157 3 (1) / 3 2 / 3 0.67
40.00%
Heavy Splatling Remix 48 1,100 1 (1) / 3 0 / 4 0.00
0.00%
**********Inkling
Sploosh-o-matic 4 901 7 (0) / 0 7 / 5 1.40
58.33%
**********Inkling
Splat Roller 92 0 0 (0) / 0 0 / 0 N/A
N/A