Results of inazakira's Battle

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Lobby Solo Queue
Mode Rainmaker
Stage Walleye Warehouse
Weapon Sploosh-o-matic (Squid Beakon / Killer Wail)
Rank S ?
Level 50 ?
Result Lost
Rank in Team 2
Kills / Deaths 3 / 10 <
Kill Ratio 0.30
Kill Rate 23.1%
Cause of Death
Carbon Roller : 3 times
Luna Blaster Neo : 2 times
Tentatek Splattershot : 1 time
Rainmaker Inksplosion : 1 time
Permanent Inkbrush : 1 time
Inkzooka : 1 time
Splat Bomb : 1 time
Cash ? 7,075,275
Gear
Headgear Clothing Shoes
Primary Ability Quick Respawn Cold-Blooded Ink Resistance Up
Secondary Abilities Ink Saver (Main) Swim Speed Up Run Speed Up
Ink Saver (Main) Swim Speed Up Swim Speed Up
Swim Speed Up Swim Speed Up Swim Speed Up

Ability Effect

Link
Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / 16bb777_20160413_145309_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Rerecognized Agent IkaLog re-recognition/c6263da (Linux)
Rerecognized At 2016-04-28T17:26:45+00:00
Game Version 2.7.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 33 / 30 1.10 52.4%
Carbon Roller 50 S 11 / 10 > 1.10 52.4%
Luna Blaster Neo 43 S 7 / 7 = 1.00 50.0%
Permanent Inkbrush 45 S 8 / 6 > 1.33 57.1%
Tentatek Splattershot 46 S 7 / 7 = 1.00 50.0%
Good Guys 30 / 33 0.91 47.6%
Krak-On Splat Roller 50 S 12 / 13 < 0.92 48.0%
Sploosh-o-matic 50 S 3 / 10 < 0.30 23.1%
Wasabi Splattershot 50 S 8 / 7 > 1.14 53.3%
Custom E-liter 3K Scope 50 S 7 / 3 > 2.33 70.0%

Ability Effect

Damage100.0% [38.0 × 100.0% = 38.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 38.0 36.1 34.5 33.3
1 37.4 35.6 34.1 33.0
2 36.8 35.1 33.7 32.7
3 36.3 34.6 33.4 32.4
4 35.7 34.2 33.1 32.2
5 35.2 33.8 32.8 32.1
6 34.8 33.5 32.5 31.9
7 34.4 33.2 32.3 31.8
8 34.0 32.9 32.1 31.7
9 33.6 32.6 32.0 31.6
Defense100.0%
Ink Usage(Main)91.5%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed104.8%
Swim Speed112.7% (Sploosh-o-matic)
Special Charge160 p (Killer Wail)
Special Duration6.00 seconds (Killer Wail)
Special Save40.0 % loss (Sploosh-o-matic)
Respawn7.29 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator50.0%

[2.7.0]
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